Archive for December, 2009

GOONL!NE Advent Calendar: #10 – Final Fantasy XIII

Posted in Final Fantasy XIII, Final Fantasy XIII Japanese Launch Portal, PlayStation 3, Square Enix, Square Enix Europe (Eidos), Xbox 360 with tags on December 17, 2009 by Jonathan Cullen

By Jonathan Cullen.

As you read this, practically all of Japan will be a third way through their first playthrough of Final Fantasy XIII.

Us Westerners, unless you want to import like myself, won’t get our hands on the game until March 2010 in a US/EU sim-ship. The question that only remains is can Final Fantasy XIII turn out to be not just one of the best RPGs of next year, but the best of next year altogether?

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Digital Comics (Including Manga) May Be Headed To PS3

Posted in PlayStation 3, PlayStation Store with tags , , on December 16, 2009 by Chris Hawke

Today, in North America, the Digital Comics service for the PSP was rolled out, allowing owners of the handheld to download and read comics via the PSP PSN Store. Big deal, right? Well, if you own a PS3 and want a piece of the comic book action, then there might be a Christmas treat for you.

On the Playstation US Blog, Grace Chen replied to a question asking whether the comics would be available to transfer to PS3;

“Currently, there’s no reader on the PS3 to view the digital comics. But we are always exploring options to bring features to both the PS3 and PSP platforms. We work closely with the publishers to bring new and older comics to PSN.”

So, hopefully, a PS3 Comic reader will available soon, and users will be able to thumb through Spiderman via their Dualshock 3 at their leisure. She also reveals that Manga will probably be on its way soon. There’s a screenshot of the replies after the jump, and we’ve already sent off a volley of e-mails asking them to add Graphics Novels. No need to thank us.

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GOONL!NE Advent Calander 2010: #9 – Gran Turismo 5

Posted in PlayStation 3, Sony Computer Entertainment Worldwide Studios with tags , on December 16, 2009 by James Love

By James Love.

First revealed at E3 back in 2005, Gran Turismo 5 is almost as elusive as Duke Nukem Forever. We’ve been waiting a long time, but with it announced that the game will finally release all being well in 2010 it looks like the perfectionists over at Polyphony Digital might actually have a product their happy with. Big thing is, has it been worth the wait?

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Prince of Persia: The Forgotten Sands FAQ

Posted in PlayStation 3, Ubisoft, Xbox 360 with tags , on December 15, 2009 by James Love

After we gave you the new details on The Forgotten Sands, we’ve now got the answers to many of the questions that will need answered about the new game. Why back to the Sands of Time storyline? What will the fighting be like?

Well, Ubisoft have answered those questions and much more, and you’ll find after the jump, so go check it out.

Prince of Persia: The Forgotten Sands launches May 2010 on Xbox 360 and PlayStation 3.

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Bethesda to Publish RAGE

Posted in Bethesda, PlayStation 3, Xbox 360 with tags , on December 15, 2009 by Jonathan Cullen

Zenimax has confirmed that the id developed Rage will not be published by EA, and will now instead be published by Bethesda.

Zenimax owns both Bethesda and id, the latter of which was bought in the Summer.

The game is due for a release in 2010 for PS3 and 360.

PR after the break.

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Splinter Cell Conviction Collector’s Edition Revealed

Posted in Ubisoft, Xbox 360 with tags , on December 14, 2009 by James Love

Those lovely folks over at Ubisoft today gave out the details of the collector’s edition of Splinter Cell Conviction, but as it’s a limited edition you’re going to have to pre-order to guarantee a copy of it.

For shelling out the extra money over the normal version you get a statue of Sam Fisher, a SteelBook case, a special playable skin, access to some guns early, ‘Infiltration Mode’ and a copy of the soundtrack. Awesomesauce.

PR and video of the special edition of the game are after the jump. Splinter Cell Conviction hits shelves February 2010 on Xbox 360.

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Crackdown 2 Gameplay Trailer

Posted in Microsoft Games Studios, Xbox 360 with tags , on December 14, 2009 by James Love

First shown at the VGA’s on December 12th, we’ve got our hands on the first official gameplay trailer of Crackdown 2 for ya all!

Trailer and PR after the jump. Crackdown 2 will be on Xbox 360 sometime during the first half of 2010.

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New Details on Prince of Persia: The Forgotten Sands

Posted in PlayStation 3, Ubisoft, Xbox 360 with tags , on December 14, 2009 by James Love

Ubisoft today announced brand new details about the newest addition to the Prince of Persia series, The Forgotten Sands. The new game is set between The Sands of Time and Warrior, The Forgotten Sands will bridge the gap between the two titles as we follow the Prince as he visits his brother’s kingdom, only for it to become besieged by an attacking army.

The game follows the classic Prince of Persia gameplay, with the Prince able to control time and some of his surroundings. The full PR is after the jump, along with the announcement trailer and artwork.

Prince of Persia: The Forgotten Sands is set for release May 2010 on Xbox 360 and PlayStation 3.

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And Its Goodbye from Me… Innit

Posted in GOONL!NE Stuff with tags , , on December 14, 2009 by Jonathan Cullen

By Jonathan Cullen.

For the past two years, managing GOONL!NE has been nothing short of incredible.

It really has been one hell of a ride. Sometimes, it hasn’t been great, but it is a fantastic experience that I have had, and one which I will treasure the most. Especially with staff like James Love, David Pitchforth and Will Swarbrick, plus our fantastic freelance contributors Jennifer Allen and Martin Gaston.

But it is time to give up this position of power for another position of power, abet a slightly less powerful position than here, but still exciting enough.

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GOONL!NE Advent Calander 2010: #8 – Just Cause 2

Posted in PlayStation 3, Square Enix Europe (Eidos), Xbox 360 with tags , on December 14, 2009 by Chris Hawke

Just Cause was really, really fun. Utterly broken, but fun. See, the developers at Avalanche Studios were kinda pressed for time, so were forced to push out a half finished game; All the trees were 2D, the campaign was short, some missions couldn’t be completed, and various bugs destroyed any hope of the game being put into the Halls Of Fame. Despite all this, it was really, really fun.

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